- Page d'accueil /
- Livres /
- Ordinateurs et technologie /
- Programming /
- Graphics & Multimedia /
- OpenGL /
- OpenGL ES 3.0 Programming Guide 2nd Edition 2...
OpenGL ES 3.0 Programming Guide 2nd Edition 2nd Edition
79% des répondants recommanderaient ceci à un ami
MGA 303544
Détails du prix
Hors frais de livraison et de douane ( Les frais de livraison et de douane seront calculés lors du paiement )
*Tous les articles seront importés depuis États-Unis
QTY:
Ubuy s'engage à protéger votre sécurité et votre confidentialité. Notre système avancé de sécurité des paiements garantit la confidentialité en chiffrant vos informations lors de la transmission grâce aux protocoles AES (Advanced Encryption Standards) et SSL (Secure Socket Layer). Vos coordonnées de paiement sont 100 % sécurisées car nous ne partageons pas vos informations de paiement avec des vendeurs tiers.
The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without compromising device performance or battery life.
Livraison
rapide
Retour
gratuit*
Emballage sécurisé
Produits 100 % originaux
Conformité PCI DSS
Certifié ISO 27001
Ce qui se démarque
Détails du produit
| Publisher | Addison-Wesley Professional |
| Publication date | March 10, 2014 |
| Edition | 2nd |
| Language | English |
| Print length | 570 pages |
| ISBN-10 | 0321933885 |
| ISBN-13 | 978-0321933881 |
| Item Weight | 7.4 ounces (209.79 grams) |
| Dimensions | 8.5 x 1.29 x 11 inches (21.6 x 3.3 x 27.9 cm) |
| Part of series | OpenGL |
À qui est-ce destiné ?
-
Game Developers
Ideal for developers in the gaming industry wanting to enhance graphics using OpenGL ES 3.0.
-
Mobile App Developers
A key resource for mobile developers aiming to implement advanced graphics in their applications.
-
Computer Graphics Students
Beneficial for students in computer graphics courses, providing foundational knowledge and practical examples.
-
Beginner Programmers
Not suitable for those new to programming, as it assumes prior knowledge of graphics programming.
DESCRIPTION DU PRODUIT
OpenGL ES 3.0 Programming Guide 2nd Edition 2nd Edition
Questions et réponses des clients
-
question:
What is OpenGL ES 3.0 and why is it important for programming?
répondre: OpenGL ES 3.0 is a significant graphics API designed for embedded systems, providing developers with advanced rendering capabilities for mobile applications and games. Its importance lies in the enhanced graphics performance it offers, like improved textures and shaders. For instance, it allows mobile developers to create visually stunning effects similar to those found in console gaming, thereby enriching user experiences in games or interactive applications. -
question:
Who should read the OpenGL ES 3.0 Programming Guide 2nd Edition?
répondre: The OpenGL ES 3.0 Programming Guide 2nd Edition is targeted towards developers and programmers who are interested in mobile game and application development. Whether you are a seasoned professional looking to enhance your graphics programming skills or a beginner eager to understand the basics of rendering on mobile devices, this guide provides practical insights and comprehensive tutorials to support your development journey. -
question:
What new features does the 2nd Edition of the OpenGL ES 3.0 Programming Guide include?
répondre: The 2nd Edition of the OpenGL ES 3.0 Programming Guide introduces several new features such as advanced rendering techniques, improved support for textures and shaders, and details on the new pipeline architecture. These features empower developers to craft high-quality graphics and leverage new functions to optimize performance, making it essential for anyone looking to maximize the graphical fidelity of their apps or games. -
question:
Are there any prerequisites for reading the OpenGL ES 3.0 Programming Guide?
répondre: While the OpenGL ES 3.0 Programming Guide is accessible, a basic understanding of C or C++ programming and familiarity with computer graphics concepts will significantly enhance your comprehension. Those new to graphics programming should ideally have some foundational knowledge in 2D/3D graphics before diving into this guide, as it builds on concepts that may appear unfamiliar without prior context. -
question:
How can the OpenGL ES 3.0 Programming Guide help in game development?
répondre: The OpenGL ES 3.0 Programming Guide serves as a pivotal resource in game development by providing thorough insights into rendering techniques, optimization strategies, and application programming interfaces (APIs) specific to mobile devices. By applying the lessons from this guide, developers can implement advanced visual effects that enhance gameplay, creating immersive environments that draw players into the experience. -
question:
Can beginners follow the OpenGL ES 3.0 Programming Guide effectively?
répondre: Yes, beginners can effectively follow the OpenGL ES 3.0 Programming Guide, especially if they invest time in understanding the foundational concepts of C/C++ and basic graphics principles. The guide is divided into manageable sections, which makes it easier to digest complex topics incrementally. Many beginners have successfully transitioned into proficient graphics developers by systematically working through the challenges presented in the guide. -
question:
What kind of projects can I create after studying the OpenGL ES 3.0 Programming Guide?
répondre: After studying the OpenGL ES 3.0 Programming Guide, you can create a wide range of graphics-intensive projects such as mobile games, interactive applications, and visual simulations. The knowledge acquired will allow you to implement stunning graphic effects, manage rendering pipelines efficiently, and optimize performance. These skills are valuable in developing applications that require high visual quality and responsive interaction on mobile devices. -
question:
What is the learning curve for OpenGL ES 3.0 compared to previous versions?
répondre: The learning curve for OpenGL ES 3.0 has been streamlined compared to previous versions due to improved documentation, enhanced tooling, and modern programming practices. While it builds on prior knowledge, the addition of new features and clarity in the guide help reduce complexity. Developers familiar with OpenGL ES 2.0 will find many concepts familiar, but the advanced techniques introduced in 3.0 elevate their programming capabilities significantly. -
question:
Which platforms support OpenGL ES 3.0?
répondre: OpenGL ES 3.0 is widely supported across a variety of platforms, particularly on mobile operating systems such as Android and iOS. Most modern smartphones and tablets are equipped to handle applications utilizing this API, making it a vital choice for developers targeting mobile gaming or graphics-heavy applications. Consequently, this leads to broader audience reach as more devices can run your advanced applications. -
question:
Where can I buy OpenGL ES 3.0 Programming Guide 2nd Edition in Madagascar?
répondre: You can purchase the OpenGL ES 3.0 Programming Guide 2nd Edition from Ubuy, which offers a wide selection of books across various categories. Ubuy provides a simple and convenient online shopping experience for customers in Madagascar, ensuring that you can easily find the book right when you need it.
OpenGL Editorial Review
**** This book on OpenGL ES 3.0 presents itself as a resource for developers looking to advance their skills and switch from traditional OpenGL. While it offers detailed explanations and examples, the overwhelming Consensus from reviewers is that it falls short when it comes to practical application. Customers have found issues with the GitHub page hosting the sample files, claiming it is frustrating to manually recreate the repo's file structure without clear instructions. Furthermore, the directions for using the required 3rd party software are deemed outdated and inaccurate by many, making it difficult for readers to successfully build the example projects. Despite some positive feedback on the clarity of explanations and comparisons to other OpenGL books, the book's inability to effectively guide users through setting up the development environment for practical implementation is a significant drawback. **
Avis et évaluations clients
-
5 étoile
100%
-
4 étoile
0%
-
3 étoile
0%
-
2 étoile
0%
-
1 étoile
0%
Donnez votre avis sur ce produit
Partagez votre avis avec d'autres clients
Avantages
- Clear explanations of concepts
- Useful examples for each discussed concept
- Well-stated content compared to other OpenGL books
Les inconvénients
- Outdated and inaccurate instructions for 3rd party software installation
CONFIANCE EN LA PLATEFORME & PROTECTION DE L'ACHETEUR
“Great products and very good service: very easy and very fast international delivery.”
“Wonderful online shopping experience, smooth transaction from the start. Payment method works conveniently and delivery is unexpectedly fast and reliable. You go the extra mile for service. What makes this even more amazing, you deliver to Namibia. I will remain a happy Ubuy customer and will increase my purchases for sure! Thank you!”
“Very easy to find the products what you need, and so fast delivery, that’s why I highly recommended to others costumers to used ubuy.”
“I received exactly what I ordered I was skeptical about your site because that was my first time to order. But the order came timely and neatly packaged. I was not disappointed. Thank you.”
“Easy to find and order what you want on the website. Delivery is quick to the UK”
Historique des prix du produit
Informations importantes
- Limitations : Pour les produits expédiés à l'international, veuillez noter que toute garantie du fabricant peut ne pas être valide ; les options de service du fabricant peuvent ne pas être disponibles ; les manuels, instructions et avertissements de sécurité des produits peuvent ne pas être dans les langues du pays de destination ; les produits (et les matériaux qui les accompagnent) peuvent ne pas être conçus conformément aux normes, spécifications et exigences d'étiquetage du pays de destination ; et les produits peuvent ne pas être conformes à la tension et aux autres normes électriques du pays de destination (nécessitant l'utilisation d'un adaptateur ou d'un convertisseur le cas échéant). Il incombe au destinataire de s'assurer que le produit peut être importé légalement dans le pays de destination. En cas de commande auprès d'Ubuy ou de ses filiales, le destinataire est l'importateur officiel et doit se conformer à toutes les lois et réglementations du pays de destination.
- Tous les produits listés sur Ubuy ne sont pas à vendre, Ubuy étant un moteur de recherche mondial. Les produits sont soumis aux réglementations en matière d'exportation et de commerce.
MGA 303544
Commandez maintenant et recevez votre commande aux alentours du Jeudi, Octobre 08
This item is not restrict in my country.(Please click on above link if this item is not restrict in your country, So our team will review and allow.)
QTY:
Conforme PCI DSS et certifié ISO 27001:2022, avec des paiements chiffrés et une protection complète de l'acheteur pour chaque commande.
Caractéristiques et avantages
- OpenGL ES 3.0 is the industry's leading software interface for sophisticated 3D graphics on handheld and embedded devices
- Covers the entire API and Shading Language including features like shadow mapping, instancing, multiple render targets, and more
- Detailed C-based code examples for every aspect of the graphics pipeline
- Tips for optimizing performance and leveraging OpenGL ES 3.0 in a wide spectrum of applications
- Code built and tested on iOS 7, Android 4.3, Windows (OpenGL ES 3.0 Emulation), and Ubuntu Linux
- Color insert of the OpenGL ES 3.0 API and OpenGL ES Shading Language 3.0 Reference Cards included
Assurance Ubuy
Profitez d'une expérience d'achat sereine avec des produits 100 % originaux, une sécurité de paiement conforme PCI DSS, une protection des données certifiée ISO 27001, la livraison transfrontalière la plus rapide, les retours gratuits* et un emballage sécurisé pour chaque commande.